Play2Learn Pals’ “Fun with Learning” Methodology brings the fun back in learning for children. Our “Fun with Learning” methodology makes the children active and motivated participants in the learning process thereby ensuring better results. It is an innovation that hopes to fill the void for an interactive and immersive learning environment in today’s education.
Our methodology allows children to learn in the most natural way for children i.e. playing. It intends to replace the traditional method of teaching and learning which is by way of instruction and rote by creating an enjoyable classroom environment for children as the children enjoy the playing and the learning happens naturally. It builds on the natural instincts of children like playing, curiosity, exploration and interactions with others (children, teachers, parents). Through this method, we can instill team spirit, develop curiosity, encourage peer and group learning and help them learn invaluable life skills. Our methodology envisages classrooms as playrooms for children where children realize their true potential.
The teacher becomes an active participant in the teaching and learning process by playing with the children by being part of different teams of children at different times. This enables the teachers to easily notice the children who are doing well and who are not doing so well. This offers the opportunity for the teachers to provide greater attention to the weaker students. The teachers could encourage these children to play more and thereby create greater opportunities for them to play and learn.
We aim to become teachers’ teaching partner and children’s learning partner through our “Fun with Learning” Methodology.

The Play2Learn Pals “Fun with Learning” Methodology can be described as:

  • Intuitive: Uses intuitive intelligence (right-brain oriented) over logical reasoning (left-brain oriented) – the intelligence with which we learn to walk, learn to hold things, learn our mother tongue etc.
  • Interactive: The card and board games are played by two or more children. It can also be played at schools where the teachers could be active participants and at home where parents could be active participants. This makes it an interactive way of learning. It also offers greater opportunities for bonding at various levels.
  • Non-Instructional: It offers teachers the opportunity to be active participants in the learning process by playing with the children instead of the usual instructional form of learning.
  • Engaging: Creates a learning environment for children in classroom where the children are actively engaged in the games leading to better learning
  • Curiosity: The eagerness to play and do well while playing is expected to make children curious to look up various sources for new words so that they can do well in the games played in the classroom and elsewhere and in the process learn many more.
  • Team spirit: Group games are a perfect way to inculcate team spirit in children. Children will subconsciously get inspired to work as a team. They will also imbibe lessons on winning and losing along the way that would teach them invaluable life skills.
  • Group-learning: Learning from other children in the group is the by- product of playing in a group. When new words are formed by one child in a group, it is automatically absorbed by the other children in the group. This makes for a formidable learning atmosphere.
  • Cooperative and Competitive: This learning methodology encourages cooperation among children while at the same time making them competitive. This makes for improved learning.
  • Exponential learning: The combined effect of being involved, motivated, enjoying the process of learning, awakening of the curiosity in children, competitiveness, cooperation, and group learning leads to exponential learning and enables one to tap into the hidden potential of children.